Crash Bandicoot N. Sane Trilogy - (Crash Bandicoot) - Review
“Crash Bandicoot N. Sane Trilogy” Review by: David Strickland Over the past few years, 3D platformers have taken a huge leap forward with today’s technology, and have had way more improvements than what they used to have back then. Many people know what to expect when picking up a Mario title such as Super Mario Galaxy, a fun wacky adventure in space, using the Wii’s motion controls to somewhat of their best abilities, picking up a Sonic title such as Sonic Lost World and exploring the various levels that make up the world of The Lost Hex. What I’m trying to get across is that for many popular 3D platforming adventure games, pretty much have taken a turn on how people perceive the world that they’re playing in, and one of these changes that have been heavily made is how they use gravity in the games, and pretty much just going all out with how the levels look, and how they feel. Now for many of us today, hearing the words “A brand-new Crash Bandicoot game is coming out!” y...